Classical Indian is an army that looks especially good in 6mm. It is a powerful army in DBA, and can be very effective in DBM.
Follow this link to Classical Indian DBA.
I normally run it in pre-Maurya mode, with 4 commands at 400AP. The CinC command is the main fighting command; it has a lot of Bw(S) or double based Bw(X/S) and includes an aggressive group of El(S), Bd(X) and Ps. The sub general has 4-8 Kn(S) with enough Hd to lose all Kn without breaking, while the last 2 ally commands are almost minimum commands. Both of these have Wwg(O) instead of elephants to save AP. They are also typically on the wings, where Wwg can be handy.
The army is powerful against most opponents but not big, so it needs to watch its losses. I find the Bw(X/S) resilient against most troops in the open. They also project fighting power 4" ahead of your line, which is really useful. The only troops that kill them easily are Wb and Bd, which can de dealt with by El or Kn. You need to have some supporting troops behind the line of Bw to plug gaps, though - a couple of waves of Kn will cut its way through your line (with losses).
Link to pages containing specific elements: |
War wagons |
Clubmen and spearmen |
Generic DBM pictures:
Classical Indian army with Kn(S) in front, supported by Bw(X/S) and Hd(O).
Kn(S), Bw(X/S), Hd(O). With Cv(I) supports on the flank. An impetuous chariot is in the process of bursting through friendly Bw(X/S).
My main source: Armies of the Macedonian and Punic Wars, by Duncan Head. Also the Osprey book "Alexander the great, his armies and campaigns 334-323 BC" by Nick Sekunda and John Warry.