| 2.
method as field of discussion |
2.1 the practice of this
practice-based study: Extended
My experience of experimental, practice-based study of digital media
derives from the collaborative multimedia performance production Extended.
During three hectic months of autumn 2002, thirteen graduate dance-students,
four choreography-students, my fellow master-student Kristoffer Kjelling
and I collaborated in making four media-rich dance performances to
be performed in presence of audience by the end of the semester. The
interdisciplinary performance production was part of the practice-based
educational design of the master´s level course “New Media
Education” at IMK, autumn 2002/Spring 2003, initiated and supervised
by media-researchers at at the einterdisciplinary research centre
InterMedia in partnership with the National College of Ballet and
Dance and the Department of Media Studies at the University of Oslo
[11. members and partners]
[12. related projects].
In contrast to the now extensive body of work covering diverse approachs
to digital media, studies of digital media in performance art has
received less attention from the view of media studies. "New
Media Education" aimed at extending the analytical approach to
digital media with practice-based knowledge from a collaborative experimental
production, exploring features of digital media as performance, through
performance practice and web-based research presentation. In addition
to the dancer´s movements, visual digital media were included
in the performances as present and arguably performing
components. By and large, the performances aimed at exploring how
movement, space and media could complement one another. In detail,
the performances projected 2 dimensional media into a 3 dimensional
performance space, combined live movements with projections of live
and recorded video, photo-montages, video-feedback and Flash-animations.
The performances may be categorised as “cross-media” expressions
or “multimedia performances” as I will continue to call
them in the following.
The media elements of these works were designed, developed and performed
by Kjelling and by me. This was done by means of hardware partly supported
by IMK, InterMedia and the National College of Dance, and their technical
staff. In developing these media works, we drew on our theoretical
and analytical education in literature- and media studies as well
as discussions and readings, which were part of "New Media Education"
cource. In practical terms, Kjelling and I drew on experience in making
media for print and web through other practice-based courses at IMK
and student related publications (e.g. covers of Mediert
1. 2.).
Following discussions with the large group of participants, the multimedia
performance-series and the collaborative production was entitled Extended.
The concept “extended” was introduced to challenge our
notions of performativity and to find ways of reaching beyond our
given experience and competencies by way of collaboration (Morrison
2004). Who is artistically and creatively responsible when the technical
conditions of digital media both limits and opens up new possibilities
for live movements? How may the interplay between live movements and
mediated material be approachd analytically, when digital, dynamic
media extends scenography´s role of visual supplement? The interdependence
of human performer and media-as-actor in multimedia performances alters
earlier notions and expectations of stage and staging (Sparacino et
al.1999) and the concepts of “performance” and “performativity”
may be said to be reconstituted themselves by multimedia performances
(e.g. Carlson 1996, Birringer 1998).
The challenging impact of digital media on notions of performativity
and performance practice is part of the larger picture of digital
media I portrayed earlier. Through digital technology and cultural
expressions engaging this technology, such as multimedia performances,
theoretical frameworks of the humanities are being challenged. New
production designs and new theoretical frameworks are crucial to get
at novel digital media forms, and the interplay of for instance digital
media and live performance. As will be argued further, this may be
fruitfully achieved through practice-based method, set in collaborative
and in many ways contradictive contexts such such as Extended.
Extended was set in an educational
framework of cultural historical activity theory, which sees the activities
of learning as occurring in a context and a community (e.g. Engeström
1999, Morrison 2004). Key contextual factors of learning are networks
of activity, multi-voicedness, mediating artifacts, contradictions
and boundary crossing. When digital media is included in the (performance-)
activity as an additional mediating artifact contradicting live performance,
secondary contradictions may generate as a result. These may occur
between maker/viewer, performer/audience, producer/user – contradictions
which are core challenges within the growing theoretical tradition
of multimedia dance performance (e.g. deLahunta 2002:106). Activity
theory will be explained more fully in next chapter 3. "Practice",
as I will use the conceptual apparatus to frame the collaboratory
production Extended and the driving
factors of knowledge-making in this educational process.
Field of inquiry: Practice-based method.
Instance of inquiry: Multimedia performance practice.
Although this practice-based study is set in a collaboratory multimedia
performance context, it is important for the reading of the two-folded
thesis to keep the fields of practice-based method and multimedia
performance separate. Practice-based method within digital media studies
is the research field of this thesis, while multimedia performance
is the context of Extended, the
case of this inquiry. The purpose of this thesis is not to investigate
digital media in Extended as
such, but instead possibly capture the dynamic between digital media-practice
and digital media-theory in a collaborative and explorative context.
My experience from Extended did
not only inform my knowledge of digital media through collaborative
performance practice (see my
on-line paper from “New Media Education” 2003). On
a reflexive level, my experience from Extended
informed my knowledge of how collaborative and explorative practice
may contribute to digital media-inquiry.
My refined knowledge of how digital media challenges performance practice
and analysis in my reference to Extended
is considered a contribution to the field of digital media and multimedia
performance, but is secondary to the discussion on method. The refined
knowledge serves here as illustrations of the advantages of practice-based
research designs towards digital media.
In the following, I will try to situate this inquiry in relation to
relevant research contexts and central discussions on method –
from preliminary discussions on method and practice based method in
humanities to related research initiatives and more explicitly linked
contexts of practice-based inquiries of digital media set in a multimedia
performance background.
Most of these research initiatives will be taken up more thoroughly
in Chapter 4. "Theory", applied in dialogue with my practical
experience. The aim of this introductory, theoretical overview is
to locate the initiatives in relation to each other and situate this
thesis accordingly. My choice of term, "practice-based method",
will be accounted for as part of this research orientation. |
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2.3 form and structure
adapted to practice-based mode |
2.4 theoretical interdisciplinarity
and specified terms |
2.5 of process-oriented reasons
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Practice-based Method. Exploring Digital Media through
the Dynamics of Practice, Theory, and Collaborative, Multimedia Performance
Hovedoppgave i mediavitenskap for cand.filol
graden, Universitetet i Oslo, Institutt for medier og kommunikasjon, Mai
2006, Idunn Sem
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