| 2.
method as field of discussion |
2.1 the practice of
this practice-based study. Extended |
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2.3 form and structure adapted
to practice-based mode |
2.4 theoretical interdisciplinarity and specified terms
2.4.1 Context-sensitive adaptation
of theory
2.4.2 Specified terms
“Digital media”
”Digital media” refers to digital technologies in use
as both storage (e.g. DVD), as distribution (e.g. image mixer), as
display (e.g. projector), as creative tool (e.g. computer applications)
and as ICT (e.g. on-line publication). Put simply, digital media studies
is a field of inquiry that studies digititalisation. The term “digital
media” is frequently used in connection to, and even synonymously
to “new media” [29.
examples].
There might be good reasons to avoid the term and category “new
media”, simply because it blurs the distinction of the special
features and impact of digital technology and the increasingly established
and even in some cases outdated ways of using this technology for
communication purposes [30.
example]. What is explored in this thesis is not to what degree
our use of digital media in Extended
can be considered new. Rather I find the processes and expressive
forms illustrative of digital technology and examples of gained knowledge
of digital medias potential and limitations in a thesis on practice-based
method.
“Multimedia Performance”
Multimedia generally implies presenting information in various digital
formats. “Multimedia performance” in this context refers
to collaborative, staged dance performance which includes and interacts
with multiple digital medias (video, image, sound, animations) as
part of the expressive and artistic artifact, or as termed earlier
in the historical contextualisation section by Dinkla et al. in Dance
and Technology “intended impact of digital dance”
– dance that views digital technologies as an integral component
of the artistic process and as conveyors of a new physical self-image”
(Dinkla et al. 2002:18). The importance given to multimedia-perspectives
for the most part derived from two-dimensional web-based communication
in this thesis on creative, practice-based method may seem imprecise.
The weight given is based on the parallel digital
diversity between web-communication and multimedia performances.
Put simply, both fields can be characterised by reduced technological
constraints as a result of digitisation and a myriad of combinations
of modes and contexts.
“Multimodal”
Digital visual media and live moving bodies have been approachd both
creatively and analytically
as interacting modes in a multimodal
discourse like the object of analysis in multimedia theory [31.
stretched notions of media]. Though multimodality may
be tied to multimedia i.e. presenting information in various digital
formats, “multimodal” refers to another, more general
phenomenon than a potential of digital technology and can be found
in semiotics and performance studies alike. I have derived the term
from social semiotics. Kress and Van Leeuwen, in their search for
an apparatus to discusse visual design and visual literacy in Reading
Images. Grammar of Visual Design (1996), define multimodal
as “Any text whose meanings are realised through more than one
semiotic code is multimodal” ([1996] 2001:181). Ventola, Charles
& Kaltenbacher in Perspectives on
Multimodality (2004:2) includes “interdependence of semiotic
resources in text” in their definition of multimodality, covering
a variety of what they consider multimodal texts stretching from educational
CD-ROMs, the movie Dirty Dancing
to museum exhibitions. Both definitions employ a broad definition
of semiotic code/resources and text.
I continue this analytic strategy, including projected material, music,
movements, mime, live sound, costumes and traditional scenography,
lighting and so on as semiotic codes or resources, and combination
of these to be approachd as multimodal “texts”, however
being aware of the ontological difference of digital media and live
moving bodies. In this thesis, “multimodal” is understood
and used as a feature of multimedia performance, that is, a blend
and interdependence of two or more expressive resources – both
digital media and moving body regarded as such expressive resource.
Considering digital media and live moving bodies as modes in a multimodal
expression needs to be accounted for briefly. I consider the theoretical
practice of approaching combinations of digital media and live movements
as multimodal texts or expressions as reasonable first of all because
both modes have to be experienced, and might be argued to be experienced
as a resonant whole. Secondly, because being "live" is only
one of a myriad of the attributes of a performance to be investigated
[32.
phenomenological approach to multimedia performance art]. |
2.5 of process-oriented reasons |
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Practice-based Method. Exploring Digital Media through
the Dynamics of Practice, Theory, and Collaborative, Multimedia Performance
Hovedoppgave i mediavitenskap for cand.filol
graden, Universitetet i Oslo, Institutt for medier og kommunikasjon, Mai
2006, Idunn Sem
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