Practice-based Method. Exploring
Digital Media through the Dynamics of Practice, Theory, and Collaborative,
Multimedia Performance. Idunn Sem, May 2006
4.
theory Practice-based Method and Digital Media
Studies
The displayed video consists of documentary recordings from the interdisciplinary
improvisation making In Between.
The media material of this multimedia performance were not only mediated
digitally, but simultaneously generated
digitally as the main feature of this performance from the media side
was live video feedback (see further description section
3.3.2 In Between). The liveness of video feedback involved some
limitations (e.g. impossible to fix and hence optimise the material),
but entailed primarily a whole range of creative solutions of randomly
created material and close interplay between light, movements and
projected video.
The live video feedback was generated by a handheld camera, catching
the lit space, the performers and the projected back drop in different
angles [44.
non-digital video feedback]. The multiple factors at
play demanded a close collaboration between the media students, the
choreographer, dancers and the light designer. The video sequence
just presented records how we moved recursively between generating
compositions of light, body movement and camera movement, experiencing
the outcome, and abstracting
and articulating the experience for further development [45.
iterative design]. Listed, we create, experience and then reflect.
These activities of improvisation are not easily separated as we may
experience while we create, and reflect while we experience.
In the selected sequences, we discuss possible compositional features
of the interplay between live dance and feedback. Sem: “Either
the dancer moves, or the camera moves… we have to fix those
two”. An overall issue follows this suggestion: Should the camera
movements during performance follow a fixed shot-list or not? The
discussion is settled by an argument that emphasise the liveness of
the digital video feedback. Lagerløv: “It (to generate
video feedback) is really like live performance”, leading to
a collaboratively settled, creative decision where some feedback sequences
are fixed or choreographed, and others are open for improvisation
by the “camera-performer”. The liveness of the mediated
material, exposed and experienced through improvisation and recursive
performance-practice, may question widespread dichotomies like the
liveness and the mediatised in performance art [see
previous note 32. phenomenological approach to multimedia performance
art].
What does this example of refined knowledge through practice tell
us about how practice-based method may inform studies of digital media?
The collaborative discovery evident in the documented improvisation,
demonstrates how improvisational practice, that is, recursive activities
of both creating, experiencing and reflecting, may generate new knowledge
for the ones involved. The reflection, and in this case the collective
reasoning process on the liveness of digital video feedback, is not
a separat activity but closely interrelated, and perhaps only fully
developed, by recursive series of creation and experience, that is,
of media practice.
Practice-based Method. Exploring Digital Media through
the Dynamics of Practice, Theory, and Collaborative, Multimedia Performance Hovedoppgave i mediavitenskap for cand.filol
graden, Universitetet i Oslo, Institutt for medier og kommunikasjon, Mai
2006, Idunn Sem