| 4.
theory
Practice-based Method and Digital Media
Studies
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4.1 the dialectic of “reading” and “writing”
Media Education
4.2 the novelty and distinctiveness of digital media forms
Digital Media Research |
4.2.1 Developers discourse
4.2.2 How did practice develop our
knowledge of digital media?
4.2.3 The novelty and distinctiveness
of digitalisation and practice-based method
Though it might be normal and conventional to want to describe the
new in terms of what is already understood, this may be considered
a preliminary and transitional stage only in the emergence of a new
field, and of limited value in theorising new practices (Penny 2004).
The after-the-event analysis of humanities risks a situation of misrepresentation
between the object and the concept (Liestøl 2003), of which
the most significant aspect of the new practices may be nothing but
obscure (Penny 2004). Digitalisation and the significant aspects of
digital practice, seems to form a basic break with traditions which
may compel humanist scholars to rethink their “(re)sources”
(Liestøl 2003:392).
Features such as interactivity may be one such significant aspect
of digital media [48.
e.g. Penny on interactivity]. What I have termed collaboratively
generated and developed solutions of digital media production may
be another. The dynamic between creativity, digital media and technical
inventiveness in Extended,
did not only mark the outcome, i.e. the pieces, but factors of the
activity such as division of labour. How the division of labour was
altered in Extended
resonates with Kjølner and Ssatkowski´s altered notions
of creativity in their practice-based study on devised
multimedia performances (2003). Here, creativity is treated more as
an attitude towards solving tasks and towards members of the collaborative
group rather than the actual ability to be original. Analysing Ballectro
and Extended
with only modest knowledge of multimedia performance productions,
the different technical choices of the two could easily be considered
strictly artistically motivated, not as more or less collaboratively
generated and developed technical solutions.
4.2.4 Summary section 4.2. Digital
Media Research |
4.3 multimodal digital media and visualised culture
A matter of method?
4.4 “artifacts of expression” and “expressive artifacts”
Exploring theory through practice |
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Practice-based Method. Exploring Digital Media through
the Dynamics of Practice, Theory, and Collaborative, Multimedia Performance
Hovedoppgave i mediavitenskap for cand.filol
graden, Universitetet i Oslo, Institutt for medier og kommunikasjon, Mai
2006, Idunn Sem
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