0. guide 1. introduction 2. method as field of discussion
3. practice 4. theory 5. conclusion and further discussions

 

 

 

 

 

Practice-based Method. Exploring Digital Media through the Dynamics of Practice, Theory, and Collaborative, Multimedia Performance. Idunn Sem, May 2006  

4. theory
Practice-based Method and Digital Media Studies


4.1 the dialectic of “reading” and “writing”

Media Education


4.2 the novelty and distinctiveness of digital media forms

Digital Media Research

Digital media-forms evolve continuously in new varieties (e.g. Packer & Jordan 2001), as do processes of creation and distribution in terms of generations [46. e.g. “Web 2.0.”]. The far-reaching digitalisation and the continuous rise of novel media-forms, challenges the “mediated”, “secondary”, post-production critical approach of humanities, and call for a methodological response.

The following section will look into practice-based research designs in the context of humanities and the rapid pace and technological change [47. a widespread matter of consern]. I will refer to a response to the challenges of humanities, and digital media studies in particular, put forward as “synthetic-analytic method” (Liestøl 1999, 2001, 2003). Here, the focus of attention is not media education, but digital media research, which might be said to make the context and aim of exploration less recursive and less improvisational, and, at least in relation to Buckingham et al., more oriented towards
conceptual apparatus. Though creating some difficulties of precison, I consider the differences between an educational and a research-oriented view on practice-based method as complementary and the similarities between them as consolidating in this thesis.

The overall importance given to the interaction between different modes of engagement, as emphasised by Buckingham et al., can also be found within the framework of synthetic-analytic method. Critique, evaluation, and analysis are considered specialised versions of consumption and use, according to Liestøl (2003: 396), pointing to how concepts and terms may be present in both contexts of both production and consumption. This terminological correspondence between production and consumption makes “developer”s discourse a relevant place to (re)search (for) conceptual sources” (ibid.) when confronted with the far-reaching diffusion of digitalisation and the continually rise of novel or evolved media forms.

4.2.1 Developers discourse

4.3 multimodal digital media and visualised culture
A matter of method?


4.4 “artifacts of expression” and “expressive artifacts”

Exploring theory through practice
 


 

Practice-based Method. Exploring Digital Media through the Dynamics of Practice, Theory, and Collaborative, Multimedia Performance
Hovedoppgave i mediavitenskap for cand.filol graden, Universitetet i Oslo, Institutt for medier og kommunikasjon, Mai 2006, Idunn Sem